Discovers

  • Discoverable

Students ages 11-12
They are beginning to interact with technology. The focus is on discovery, curiosity, and understanding of basic digital concepts through structured, playful experiences.

Introduction to programming

  • Programming

This module is a playful introduction to programming for young learners. Students will explore the basics of coding through visual tools like Scratch and interactive challenges. The goal is not just to code, but to build games, animations, and stories while learning how to think like a developer. No previous experience is needed.

What you will learn:

Creative Presentations

  • Presenting

Presenting ideas clearly is a valuable skill. In this module, you will learn how to create engaging visual presentations that make an impact. Using LibreOffice Impress and online tools like Canva, you will design slides with purpose, use images and text effectively, and deliver a message with clarity and confidence.

What you will learn:

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